KGMBSP: Setting Up, Suits, and a Playthrough

http://www.pixiv.net/member_illust.php?mode=medium&illust_id=32474346

I hate reading instructions for many video games especially RPGs. Before writing this, I just played Rune Factory: Tides of Destiny; it explained what “a bed is.” I pressed the X button rapidly, skipping all the unnecessary text. I’m not that stupid, y’know~. Sadly, riichi mahjong doesn’t allow you to do that. It’s better to actually take the time and learn what the hell you are doing. The problem with riichi mahjong though is that all the rules use moonspeak terms. Words like yaku will probably not enter into one’s mind quickly enough to understand what’s going on.

And there’s no way to get out of it. Hopefully, I’ll describe the rules in an entertaining fashion for people with no attention span or are impatient to deal with it. I suggest reading it slowly and going back whenever you don’t understand a thing.

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KGMBSP: Introduction

http://www.pixiv.net/member_illust.php?mode=medium&illust_id=10535035

Mahjong is tanoshii but people seem to shy away from it. Even though a huge Saki, Akagi, and Koizumi following exists, there is still a low population of gaijin mahjong players.

Is it because it looks tough to play? Maybe for some people; it doesn’t help available tutorials are needlessly complex. Or what about people who keep losing because they’re not sure what the hell they are doing? Today’s tutorials seem to be written for people who already played mahjong in mind. Even for an intermediate player like me, I am confused what the fuck they are talking about. It’s like reading the Necronomicon with random romaji terms.

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Kastel’s Guide to Mahjong for Beginning Saki Players

http://www.pixiv.net/member_illust.php?mode=medium&illust_id=33569200

Table of Contents:

    1. Introduction
    2. Setting Up, Suits, and a Playthrough
    3. Dora, Matsumi Kuro, Uradora, and Akadora
    4. Open Hands, Pon, No Yaku, Yakuhai, Chii, Tanyao, Junchan, and Chanta
    5. Kan, Kandora, Kan Yakus, Kan Draw, and Rinshan Kaihou
    6. Draws, Abortive Draws, Dealer Extension
    7. Cheap Hands and When to Compromise
    8. 1-4-7 Rule and How 4 is a Dumb Number
    9. Websites and Games for Mahjong

A work in progress. (lol)